In this script you can create multiple trigger in one page instead creating another page for every possible tool id
How to Use
Insert a comment at very first line in event command and set the trigger to Action Button
Comment : Battle Trigger : Impact (IMPACT_ID)
this means the event will be start when you use tool with that ID
Comment : Battle Trigger : Dead
this means the event will be start when that enemy is dead
you can use conditional branch to decide the event for every trigger
Script = get_character(0).impact_id == (IMPACT_ID)
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