Jul 31, 2013

[RGSS/2/3] Drago - Core Engine

[Image]
Version : 1.49
 
Notes

This script is created for my devtool to make myself easier for scripting.
From now on some of my scripts will needs this script


20 comments:

  1. Could you create a demo of that?

    Because I using RPG MAKER XP, I add the Drago script them below I add the Hunger Script and it doesnt work.

    Thanks you very much if you could create it.

    ReplyDelete
    Replies
    1. unfortunately I'm unable to create a demo because of my IRL
      maybe I'll create one in the future, but for now, I'm sorry I can't

      for another problem with my other scripts, you should post the detailed problem in that script page so I can track the problem much easier

      Delete
  2. Hey once you encrypt the game to .rgssad once entering the game there is a 'keys' Nil error that appears...

    ReplyDelete
    Replies
    1. can you list all your script that you're use?
      I tried to encrypt empty project with core engine script inserted and didn't got any error.

      Delete
    2. Forgot to reply on this comment.

      This issue has been fixed on Drago Core Engine, the problem was on [File.exist?] method on rgss that did not detect files in encrypted rgssad.

      If you have any script that use this method, you should edit it as well.

      Delete
  3. Hello.
    Core script use can the RMVX ACE.
    But
    Core script use can not the RMVX.
    Please check.
    Help me.
    RMVX Error Message
    SyntaxError occurred while running script.
    that starting play.

    ReplyDelete
  4. my sprite character still appear when i was screenshot the map. why?

    ReplyDelete
    Replies
    1. that is normal, since my map screenshot script is intended to screenshot the maps along with all the events sprite (such as door, etc)

      maybe I'll update that script next time to exclude events and player sprites.

      Delete
  5. It says for me that i need drago core engine 1.48 or above even though it already is in my script manager

    ReplyDelete
  6. What script did you use?
    You can delete the script check part if you're sure you got the latest core script.

    ReplyDelete
  7. Hey please help!
    I used "Galv's Fishing Mini game" in my project when i used it, the game crashed and the problem was in your core engine, please send help ASAP

    ReplyDelete
    Replies
    1. I test the demo (v1.5) with my core script and the game plays normally.
      There is no problem with my core engine.

      Delete
  8. Hi, sorry but my game have an error in this core script, the error is:

    ---------------------------
    Undertale II - Stay Determined! [Demo 1.0]
    ---------------------------
    Script 'Drago - Core Engine' line 962: ArgumentError occurred.

    wrong number of arguments(5 for 2)
    ---------------------------
    OK
    ---------------------------

    ReplyDelete
    Replies
    1. Look at line 411 & 417, comment those lines, then place the script below SDK or anything that uses attr_sec_accessor.

      #unless method_defined?(:attr_sec_accessor)
      ....
      #end

      Delete
    2. Thanks now work!!!!!!

      But now another problem:

      ---------------------------
      Undertale II - Stay Determined! [Demo 1.0]
      ---------------------------
      Script 'Drago - Custom Resolution' line 514: NoMethodError occurred.

      undefined method `zoom_x' for #
      ---------------------------
      OK
      ---------------------------

      Delete
    3. Sorry, that script is bugged and I didn't have time to fix it up.

      I recommend you switch to KK20's XP Ace Tilemap (XPAT) script: http://forum.chaos-project.com/index.php/topic,14638.0.html
      Although the script has no zoom features, but XPAT is using dll so it will be much faster and less lags.

      Delete
  9. I know this script was made almost a decade ago, and I'm here back again in 2022 with RMXP while there's more better rpg maker launched. I've used your script again to try the custom save layout.

    In this forum, it's said v1.49, but the code is v1.60, when I put it on RMXP, it's error and said it need v1.58 or higher... So I'm a bit confused, please help me, thank you.

    ReplyDelete
  10. This comment has been removed by the author.

    ReplyDelete
  11. bitmap snap not work in fullscreen during battle

    ReplyDelete