Aug 12, 2013

[RGSS/2/3] Map Screenshot

[Image]
Explanation

Take a screenshot from the map (including events)

Instruction

Press F7 to take a screenshot
Press F6 to take entire map screenshot (see notes)

Needs Drago - Core Engine v1.35 or later to work

Notes

This script is mainly using Graphics.snap_to_bitmap method,
If you using any hud, it may be causing trouble because the hud will be embedded into screenshot
I recommend to edit your hud script visibility to false when the player screenshot the game.

Note for VX users: RMVX (RGSS2) can't create bitmap larger than 2000 pixel,
It will throws an error if you create map screenshot with large maps



2 comments:

  1. bug report
    When I take a screenshot of a map using the VX ACE, events outside the on-screen are not displayed.

    ReplyDelete
    Replies
    1. Did you use some antilag script? Try remove it for a bit and screenshot again.

      Delete