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- [RGSS/3] Drago - Tilemap Effect
Posted by : LiTTleDRAgo
Feb 11, 2014
Explanation
Adds effect to the tilemap such as change hue, invert, grayscale
Instruction
In the scripts.
Needs Drago - Core Engine v1.43
Compatible with Drago - Multi Layer v2.02
Compatible with Drago - Custom Resolution v1.14
Compatible with F0's Custom Resolution
Not compatible with King's Tilemap
Not compatible with RMVX
Not recommended to use in map with enormous tileset size
Recommended to use with WhiteFlute's Bitmap EX
Related Posts :
RMVX-Ace Script,
RMXP Script