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- [RGSS/2/3] Map Screenshot
Posted by : LiTTleDRAgo
Aug 12, 2013
Explanation
Take a screenshot from the map (including events)
Instruction
Press F7 to take a screenshot
Press F6 to take entire map screenshot (see notes)
Needs Drago - Core Engine v1.35 or later to work
Notes
This script is mainly using Graphics.snap_to_bitmap method,
If you using any hud, it may be causing trouble because the hud will be embedded into screenshot
I recommend to edit your hud script visibility to false when the player screenshot the game.
Note for VX users: RMVX (RGSS2) can't create bitmap larger than 2000 pixel,
It will throws an error if you create map screenshot with large maps
Take a screenshot from the map (including events)
Instruction
Press F7 to take a screenshot
Press F6 to take entire map screenshot (see notes)
Needs Drago - Core Engine v1.35 or later to work
Notes
This script is mainly using Graphics.snap_to_bitmap method,
If you using any hud, it may be causing trouble because the hud will be embedded into screenshot
I recommend to edit your hud script visibility to false when the player screenshot the game.
Note for VX users: RMVX (RGSS2) can't create bitmap larger than 2000 pixel,
It will throws an error if you create map screenshot with large maps
Related Posts :
RMVX Script,
RMVX-Ace Script,
RMXP Script
bug report
ReplyDeleteWhen I take a screenshot of a map using the VX ACE, events outside the on-screen are not displayed.
Did you use some antilag script? Try remove it for a bit and screenshot again.
Delete