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- [RGSS/3] Drago - Multi Layer
Posted by : LiTTleDRAgo
Aug 5, 2013
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This script will add another layer in the map
How to Use
Add [join] to child map's map name
Needs XP Map Loader v1.10 or later to work (for RMVX-Ace)
Needs Drago - Core Engine v1.42 or later to work
Place the script above all custom scripts that aliasing Game_Map & Spriteset_Map but below Drago - Core Engine and XP Map Loader (if you using VX Ace)
Notes
In VX-Ace, all of autotile passabilities on child maps are disabled
This is not Unlimited Layer script, if you going too overboard your game will go *bang*
* Old Version
Related Posts :
RMVX-Ace Script,
RMXP Script
script updated
ReplyDelete- compatible with F0's Custom Resolution (RMXP)
- compatible with Drago Custom Resolution (RMXP)
- fixed bug "added layer won't disappear when changing map" (RMVX-Ace)
This is a awesome script and just what is required for RMVX-Ace for adding in the extra missing layer control that it stole from XP. Thank you so very very very very very very much!
ReplyDeleteThis script have two problem(VX Ace):
ReplyDelete1. Don't worked collisions from A tiles on childs layers.
2. If I want to use another tileset on child layer, but work collision from parent layer.
1. Yes, tile A passability on child maps are disabled (because of glitch)
Delete2. It's not recommended to use multiple tileset (that feature isn't completed yet)
No working in boss battle in Xas hero 3.9.1
ReplyDeletehttp://i1116.photobucket.com/albums/k571/Darkshadow1996/error_zps81975054.png
Whit this Script call:
$game_temp.enemy_maxhp = 1000
$game_temp.enemy_hp = 1000
$game_temp.enemy_name = "Boss"
$xas_enemy_boss_wind_x = 190
$xas_enemy_boss_wind_y = 350
---
Deletedid you check your script call?
probably you forget to type "$" in $game_temp
I was looking ...
ReplyDeleteThe script gives the error is the Drago Core
The game_temp error is in this script
And now this
Deletehttp://i1116.photobucket.com/albums/k571/Darkshadow1996/Error2_zpsf7cf2854.png
---
Deletesomething is wrong with your script call
you probably typed "game_system" instead of "$game_system"
if somehow your problem still persist, try delete that eval method (line 1995-1997) in Core Engine
Nothing
DeleteDownload the Xas 3.91 and test you to
Insert the Drago Core and Multi layer and test in a boss fight
Ah, I forgot that I merged multi layer script with xp map loader II
ReplyDeletethis script can't be used with xp map loader II